Shoot Many Robots has a directness I can appreciate. When I eventually make a game, I’ll call it “Craig Make Gun Bangs”: it will have no story apart from a bit that says “he puts a bullet in his gun” in Comic Sans, and then a few seconds later “bang” spelled out in bullet holes. I reckon Ubisoft will pick it up like they have this four-player Borderlands-esque platform game. Sure, mine won’t have pretty graphics, charm, wit, or be anything more than an idea scribbled in crayon on a cereal packet, but then they already have that in Demiurge’s game.
The cartoony co-op wild west steampunk… thing is coming out this year, digitally getting all up in your grill. In it, you and friends will dispatch numerous androids. I feel I’ve put my scribbles up for an unfair comparison: the video shows off a small fraction of KMR’s enemy contingent, personality driven robotic death machines. My stick figure with a bear’s head stuck on and the word “Bobot” (TM) written in black underneath it clearly needs a bit more work.