Man-eating rats, prostitutes, and death by steaming. If only all stealth-action games were as exciting as Dishonored. There’s often a correlation between the amount of fun you have in a game and the utter ridiculousness of its weapons. Saints Row: The Third has its dildo bat, BioShock has its swarm of bees, and Dishonored…well, Dishonored has rats. Lots and lots of terrifying, swarming, man-eating rats.
There’s really no greater way to vanquish your enemies than to have them devoured alive by 50 rats like they’re giant, walking pieces of cheese. But maybe you don’t think so. Maybe you’d rather see your foes steamed, frozen, or skewered with a crossbow bolt. Maybe you’d rather not kill anyone at all.
Therein lies the beauty of Dishonored: the freedom to play as you see fit. Sure, you play as an all-powerful, supernatural assassin, but that doesn’t mean you have to be a mass murderer. How you take out each of your targets is entirely up to you. If you want to be merciful, knock someone out. If you want to be mean, throw someone off of a six-story building. If you want to be a sadistic bastard, shoot someone in the face at point-blank range with a crossbow. It’s your call.
There’s no in-your-face moral system to tell you whether your actions are good or evil. Instead, you’re left to your own devices and gently guided by the narrative. Your character is Corvo, an assassin tasked with protecting the empress of a stylized steampunk city known as Dunwall. Unfortunately for Corvo, he’s falsely accused of the empress’s murder and must clear his name by disposing of a number of targets throughout the city.