To the surprise of not a single soul, I choose to return by gesticulating in the direction of a stylised indie game. Trash TV appears to be a platform game at first but is really more of a puzzler, although a puzzler in which the solution to everything is GUNS. There’s loads of GUNS. Loads.
Archive for the ‘¬ PC’ Category
Garbage Before Beauty: Trash TV Demo
Future Graphics Face Off
These aren’t just future graphics. These are future graphics going head-to-head, mano-a-mano. This is next gen graphics death match. Earlier this week, Square Enix showed off its graphics created by its brand new game engine tech, the Luminous Engine.Tonight, Epic games unveiled its new game engine, the Unreal Engine 4.Two next gen game engine with two realtime demos.
Sleeping Dogs: Infernal Affairs By Way of GTA
This scrappy Activision reject comes out fighting. Take Hong Kong-set thriller Infernal Affairs. Throw away the half of the plot about an undercover gangster posing as a cop (you’ll only need the half about an undercover cop posing as a gangster). Stir in a blend of skull-cracking martial arts and gunplay from bloodier, shootier Hong Kong action flicks. Pour it into the Grand Theft Auto mould for a free-roaming urban crime adventure. And there you have Sleeping Dogs, the game formerly–more prosaically–known as True Crime: Hong Kong.
SMASH! Criterion Making Need For Speed Most Wanted
“Do you have what it takes to become Most Wanted?” asks EA’s press release for Need For Speed: Most Wanted, as they begin their recruitment drive for murderers. Oh! No, wait. This is nonsense marketing speak for “Would you like to play our game?” The very splendid news that Criterion – developers of one of the best games ever, Burnout: Paradise – are remaking the 2005 racer greets us this E3morn, which they promise will embrace the developer’s best skills. And that means… SMASHING THROUGH BARRIERS! WOOOOOOOOOOOOOOO!
South Park: The Stick Of Truth: The Trailer Of Footage
Obsidian’s South Park RPG is now known as South Park: The Stick Of Truth. It has a trailer, and it sure does look and sound a hell of a lot like South Park. As in, it looks almost exactly like an episode of South Park, which is a fantastically ringing endorsement for the ongoing power and versatility of 2D art as opposed to its theoretically more high-tech 3D cousin.
Warface? Warface!
Warface, Warface Warface Warface. Warface? War…face. Warface Warface Warface. Warface! Warface, War, Face, War, Face. Warface. Warface. WARFACE.
Humble Indie Bundle V
The fifth installment of the DRM free, multiplatform humble indie games bundle is upon us and it’s a beast. Humble Bundles of the past have always set the bar pretty high in terms of gaming awesomeness, a couple of games you’ve heard of, a couple you haven’t, but all intriguing and a price point you can set yourself.
Fight In The Shade: Skyrim’s Dawnguard Trailer
When Skyrim’s Dawnguard DLC was announced, we were worried it might end up just being a pair of equippable contact lenses. A new prE3 trailer shows that it’s actually some manner of major expansion with attempts to blot out the sun being made and all sorts. What seems clear is that players will be faced with a choice; do you wish to live in a graveyard and eat people, all supernatural-like, or would you rather have a pair of equippable contact lenses? See for yourself.
CryEngine 3 / Beam Physics: Soft Body, Hard Metal
In response to our various sightings of Crysis 3, the RPS stronghold is currently flying these flags: blue with green braiding, taupe with a cyan crucifix and burple with vibrant lavender thistle emblems. And we all know what that says about our opinions on Crytek’s next shooter. Even as we debate the openy worlidiness or lack thereof of Prophet’s latest alien-hectoring rampage, it’s worth keeping in mind that Crytek have, by and large, been good for game technology.
Planetside 2′s Fire In The Sky
If there’s any justice in this dark, terrible world, PlanetSide 2 will be the last action videogame we ever need. If it can do what the first game did, fix the problems and escalate it to new places… then ooh. Ooh. I do fear what the post-COD ubiquity of ranking systems and unlocks might do to it, mind. This peek at ‘massive air combat’ certainly allays worries it’ll be a small-scale territory war at least, and demonstrates that PS2 intends to use the skies far more than its proud predecessor did.