The Adventures of Tintin: The Game is now available! You will play as Tintin, the intrepid reporter and hero of the action-packed movie The Adventures of Tintin.
In The Adventures of Tintin: The Game, play as Tintin, the intrepid reporter and hero of the action-packed movie The Adventures of Tintin directed by Steven Spielberg. Developed in close collaboration with the filmmaking team, the video game offers an authentic immersion into the movie’s enchanting environments and characters.
Players will experience non-stop action and adventure as they investigate the mystery of a lifetime that may lead them to one of the greatest sunken treasures. But the quest won’t be easy and players will need to join forces with the quick-witted dog Snowy and the grumpy Captain Haddock to beat greedy art collectors, kooky arms dealers, and other crooks to reveal the truth behind the Secret of the Unicorn ship.
Rayman Origins is a comic adventure set in a lush 2D world brimming with unexpected secrets and outlandish enemies. Here’s a trailer breaking down the 10 ways you can beat Rayman Origins.
This isn’t one of those mildly boring “look at an object I recreated in Minecraft” posts. This is hot-blooded machinima, Minecraft’s blocks used to recreate whole sequences from the end of Star Wars.
It’s the work of reader Grahame, aka Paradise Decay, who is not just a games musician, he’s a dude who has found that “somehow minecraft is taking over my life”.
That happens. At least he turned the addiction into something we can all enjoy.
If you like what Grahame’s cooking here, know that next year he’s releasing a full-blown Star Wars/Minecraft adventure called Rise of the Rebellion.
Ah, so maybe we do have CS:GO beta keys after all… We’d probably better get on with playing that. (Also Tribes: Ascend, which we haven’t quite caught up with yet either.) Anyway! I am sure a few of you are already saving up for Desert Eagles, while the rest of the internet will have to make do with a few measly minutes of game footage here and there, such as that found below this post. I’ve also dropped in a comparison video which compares the Source version of CS with CS:GO. It certainly looks pretty, and I am sure Hidden Path/Valve are making a decent job of the manshoots, too. OR ARE THEY?
Remember World Of Warcraft? Coo, those were the days. Well, you may be surprised to learn the game is still running after all these years, and it’s still being updated! The latest patch for the Cataclysm update, as Eurogamer reports, is called Hour Of Twilight, and adds stuff.
So 4.3 brings us the end of the Cataclysm story, including a big old fight with the implausibly named dragon, Deathwing. Come on, what chance did he have with that name? What were mummy and daddy dragon thinking? And according to EG, to beat him you have to travel back in time. Blimey, when I played WoW it was all wandering around fields and picking up fur.
You’ve also got new raids, and a new means to find people to play them with the Raid Finder. There’s also a new feature called Transmogrification for customising gear. Void Storage is what they describe as a “deep storage” system alongside the bank. And then of course there are a bunch of significant tweaks to all manner of bits and pieces, which you can read about here. Meanwhile, have a trailer:
Xotic, the first-person shooter from indie developer WXP Games, is decidedly weird in every way, from its story and weapons to its surreal visuals.
Sheer strangeness only gets you so far, though, as the odd elements of this $10 indie game come at the cost of approachability. Xotic’s psychedelic aspects may lure you in but they can also push you away; the game’s efforts to be unique often come at the cost of playability. This is one of those games you admire for its boldness but don’t totally enjoy playing.
At first, Xotic is pleasantly surreal. The story is about as easy to follow as a French art flick from the ’60s. Some ancient entity known as The Orb has gone nuts after an eternity of living as a non-corporeal energy being. So it does what all non-corporeal energy beings do when frustrated and goes on a galaxy-wide rampage, possessing creatures and destroying planets with attractive, red-glowing toxins called scabs. That’s where you enter. You play some sort of stick-figure alien warrior genetically designed to fight The Orb, who comes complete with a “weaponized symbiotic creature” called the macroterra. This creature can be custom fitted with nifty, creepy devices, such as energy weapons, a virus gun, and homing insects.
You can even rig up “hard holograms” that function as jumping platforms, which can help you reach high places. Experience points are gained for successfully clearing most levels in the single-player-only campaign (there are no multiplayer modes of play). These points can then be rolled into new weapons, extra damage effects, and buffed core stats that govern health, ammo, and armor. Everything you do goes into an arcade score that is tabulated for bragging rights in online leaderboards at the end of each successfully completed level.
The distinctive look, alien level design, and hallucinogenic story and setting are the biggest pluses in Xotic. Gameplay is intriguing in fits and starts early on, but the gee-whiz factor wears off when the cluttered levels start getting in the way of running around shooting bad guys. What could have been an intense and unique surreal experience winds up feeling awfully average.
“Xotic Review” was posted by Brett Todd on Mon, 28 Nov 2011 17:05:42 -0800
Wow, that is a busy-looking little videogame all of a sudden. Terraria receives its version 1.1 update on December 1st, and it’s one whose contents the devs have been careful not to spill all of until very recently. There will be 222 new items, 39 monsters, female characters, new ores and resultant armours, all sorts of new combinations, wiring and resultant mechanisms, a new lighting system and, naturally, a boss called Wall of Flesh.
The devs reckons this update will completely change the game; I can’t speak for that, but I can say v.1.1 looks off the hook bonkers, as you’ll see below. The new lighting really pumps up the colour, too.
Track your stats, monitor your clan, learn to be better in this Call of Duty Elite trailer.
Now that Elite is up and running, Activision has seen fit to remind us of what the exact perks are for signing up for Call of Duty Elite with the below trailer. It’s also got tons of sweeping shots of dudes holding guns, if that’s more your thing.
I missed this video for The Bridge during my roundup of the most interesting IndieCade finalists and I’m sorry that I did, which is why I’m going to share it now. There’s not a lot of information on the game yet, not even a website, but I think it’s safe to say it will have a bit in common with And Yet It Moves.
The trailer shows that the game world rotates and then frames the device rather poetically: “The world is much larger when every wall is a floor…” I’m already smitten by the Eschery design and you can be too by watching the trailer, right here. Thanks to Indie Games for bringing my attention to this one.
There may well be a great deal of imaginative puzzle design to go with the style but right now, the style’s all we really have to go off. But what style it is. Fans of melancholia and monochrome solitude must be rejoicing the world over.
The latest playable version of THQ’s grapple-happy sports entertainment franchise packs in more legends, ladders and leg drops than ever before. Not happy with the storylines on Monday Night Raw? Wish the some up-and-comer was getting a bigger push? You can make it happen for yourself when the game hits stores next week.