Shoot Many Robots has a directness I can appreciate. When I eventually make a game, I’ll call it “Craig Make Gun Bangs”: it will have no story apart from a bit that says “he puts a bullet in his gun” in Comic Sans, and then a few seconds later “bang” spelled out in bullet holes. I reckon Ubisoft will pick it up like they have this four-player Borderlands-esque platform game. Sure, mine won’t have pretty graphics, charm, wit, or be anything more than an idea scribbled in crayon on a cereal packet, but then they already have that in Demiurge’s game.
The cartoony co-op wild west steampunk… thing is coming out this year, digitally getting all up in your grill. In it, you and friends will dispatch numerous androids. I feel I’ve put my scribbles up for an unfair comparison: the video shows off a small fraction of KMR’s enemy contingent, personality driven robotic death machines. My stick figure with a bear’s head stuck on and the word “Bobot” (TM) written in black underneath it clearly needs a bit more work.
Xbox 360 Call of Duty Elite paid subscribers to get access to Overwatch New York City skyscraper level later this month.
The next content drop for Call of Duty Elite subscribers is just two weeks away. Activision today announced that the Overwatch map will launch February 21 for paid Elite members on the Xbox 360. The map’s PlayStation 3 and PC debuts have not yet been revealed (although if January’s Elite downloadable content is any indication, PS3 owners will have to wait at least a month to get their hands on it).
The sole piece of new content for Modern Warfare 3 this month, Overwatch is a nearly symmetrical map set on top of a New York City skyscraper in the midst of construction. Gamers will need to watch their steps, as construction crews apparently haven’t gotten around to installing safety measures like guardrails just yet.
Here’s the official trailer for The Simpsons Arcade Game, available now on Xbox Live Arcade and coming to the PSN on February 7 (Today!!!), 2012.
If you were a fan of The Simpsons while growing up, I’m pretty sure you would’ve remembered wasting a lot of quarters playing on this game at the local arcade center. What am I talking about? The Simpsons Arcade Game of course. The classic Double Dragon-style side scrolling beat ‘em up was one of the most fun games you could spend your coin on back then. Fortunately for those of you who didn’t get to experience it back then, will get to enjoy the game today.
Microsoft has announced that The Simpsons Arcade Game is now available for you to purchase on Xbox LIVE for your Xbox 360.e
Good morning, Internet! I’ve been off having adventures, but I suppose I’d better try and put together an entertaining Saturday. Let’s kick off with the latest Aliens stuff: after that CGI trailer it’s good to get at least a few fragments of game footage, which is what you can see below. This latest emission from the developmental innards of the Gearbox creature show a bunch of scene-setting stuff, and then a little of the running about with a gun shooting Aliens stuff. I’m tentatively excited about this one, and it’s been a while since I’ve thought that about a licence shooter.
This massively multiplayer online game immerses you in the world of Star Trek. Now you can explore the galaxy, defend your bases and ships, and play as your favorite characters from the Star Trek TV show. The 2800 return and invade Star Trek online on Saturday, February 11, 2012.
Polytron’s Fez, a world-shifting indie platformer that’s been coming to Xbox Live Arcade longer than some of you have been alive, might actually be out soon. Why? It’s been rated by the ESRB.
To be rated by the ESRB, it’s got to be almost completely finished, at least in terms of classifiable content.
Last we heard the game was due in “early 2012″, but we’ve long ago learned to mistrust anything that comes out developer Phil Fish’s mouth when it comes to release dates. The ESRB, however, are far more reliable, so hey, Fez! It might be out in a month or three!
EA Partners’ executive says single-player, co-op shooter won’t include controversial pass in an effort to have the game achieve mass appeal. Electronic Arts has stirred up much fervor with its online pass proposition, but Syndicate fans looking forward to the upcoming game won’t have to worry about it.
Speaking to Eurogamer, EA Partners executive producer Jeff Gamon said the publisher chose not to include an online pass with Syndicate, a single-player game with co-op missions, so as to reach the broadest appeal.
“We want as little resistance or barriers to entry as possible,” Gamon told the website. “The co-op is equal billing in this. We wanted everyone who owns a copy of the game to have access to the entire product.”
Inversion is a third-person co-op shooter that combines hard-hitting, adrenaline-pumping action with a revolutionary gravity manipulation engine.
Featuring the Grappler weapon, players will be able to manipulate gravity for their own purposes. The Grappler can be used in countless combat situations by maneuvering massive objects as shields or projectiles, and moving camped enemies out of concealed cover so they can be blasted away. The Grappler is also a key tool for tactical situations and puzzle solving as players can lift, move, or create cover objects at their whim. The awesome power of gravity is right at players’ fingertips. Additionally, Inversion is one of the first games to feature the HAVOK destruction engine which bestows Inversion with massively destructible environments including an elaborate cover system.
Set in the near future, the tranquil peace enjoyed by mankind shatters with an unforeseen invasion by an unknown enemy called the Lutadore. Armed to the teeth with futuristic gravity-controlling weapons, the Lutadore easily overrun the city’s defenses. Unbeknownst to all, mysterious anomalies have surfaced in conjunction with the invasion. Random regions in the city have entered zero gravity or have suffered vector changes, throwing the world into topsy-turvy chaos. Assuming the role of Davis Russel, a hotheaded 28-year-old cop, or Leo Delgado, Davis’ neighbor, players will embark on a journey through the war ravaged gravity twisted disorienting streets of their home town and beyond, to find Davis’ missing child.
Haunt, his Kinect-exclusive ghost-’em-up developed with help from the UK’s Zoe Mode, is wonderfully silly and deliciously camp. It’s also sort of scary, but not in the blood-soaked manner we’ve come to expect.
This is horror as you experienced it as a kid. It’s a theme-park haunted house, full of cheesy “boo” moments that make you jump even as you’re rolling your eyes. It’s Vincent Price in a cape, not Jason Voorhees with a machete. It’s Halloween (the holiday) not Halloween (the movie). It’s about that enjoyable chill up the spine followed by a giggle at how daft it all is.
You’re playing as some hapless stooge, lured to a crumbling mansion. Inside, the spirit of the former owner, a corpulent fellow named Benjy, is trapped in the mansion’s many paintings. He needs your help to retrieve four “phantaflasks” for an arcane machine that will free him from his two-dimensional prison.
“Haunt Screens” was posted on Wed, 25 Jan 2012 14:48:01 -0800
The puzzle-stealth-action platformer Warp will kick off Microsoft’s Xbox Live House Party, an annual lineup of weekly downloadable games, the Xbox 360 maker said Monday.
Warp will launch for Xbox Live on February 15 at 800 Microsoft Points ($10). Publisher Electronic Arts said it will be downloadable on the PlayStation 3 and PC on March 13, also at $10./p>
“Warp Screens” was posted on Mon, 23 Jan 2012 12:12:00 -0800