Archive for the ‘Game News’ Category

Gorgeous Indie Platformer Pid Warps Gravity In Cute, Retro Fashion

Posted on Dec 7, 2011 06:31:52 PM

You’ve gotta love a game that makes a sly reference to 2010 indie darling Limbo. But, further perusal shows that Pid’s not going to be like PlayDead’s hit game. It’s got color! Energy! Localized gravity fountains! The retro-styled release happens on a remote alien planet where you’ll need to jump, solve and float your way past the local fauna—or are they automata?—through multiple levels of platformer action. Pid’s the result of a partnership between developer Might and Delight and production company Beefy Media. Collectively, the guys who make up Might and Delight have titles like Mirror’s Edge, Battlefield, and Killzone on their resumes, but their most relevant experience in this instance is their joint work on the first Bionic Commando: Rearmed release from Capcom. Pid will launch into orbit on Xbox 360, PS3 and PC next year.


Gorgeous Indie Platformer Pid Warps Gravity In Cute, Retro Fashion” was posted By Evan Narcisse Dec 6, 2011 8:00 PM

Star Wars’ Famous Trench Run, Recreated as a Minecraft Movie

Posted on Dec 5, 2011 09:19:26 PM

This isn’t one of those mildly boring “look at an object I recreated in Minecraft” posts. This is hot-blooded machinima, Minecraft’s blocks used to recreate whole sequences from the end of Star Wars.

It’s the work of reader Grahame, aka Paradise Decay, who is not just a games musician, he’s a dude who has found that “somehow minecraft is taking over my life”.

That happens. At least he turned the addiction into something we can all enjoy.

If you like what Grahame’s cooking here, know that next year he’s releasing a full-blown Star Wars/Minecraft adventure called Rise of the Rebellion.


Star Wars’ Famous Trench Run, Recreated as a Minecraft Movie” was posted By Luke Plunkett Dec 2, 2011 4:30 AM

PS3: Insane Immersive Movie Experience

Posted on Dec 4, 2011 04:40:35 PM

Check out this guy’s room totally change into the movie he is watching! No SFX, no post production, no cuts, everything you see here is 100% for real.

We were funded by the Video Store of PlayStation® Store (http://www.greatfilmsfillrooms.com) to make a series of movie related videos using ‘Immersive Imaging’ which takes 3D projection mapping as its starting point, but gives the viewer a supercharged experience with the help of the PlayStation Move controller.

In the past, projection mapping worked only from a single, static view point, and thus was very limited. By attaching the PlayStation Move to the camera, we can track projections to screens in real time, enhancing the effect of spatial deformation and false perspective on the projections and allowing viewers to look round (virtual) corners, bend walls, create a hole in the wall, or remove the walls altogether to reveal vast expanses of virtual worlds.

Go, Go, Go: CS:GO Footage (Go!)

Posted on Dec 2, 2011 07:50:51 PM

Ah, so maybe we do have CS:GO beta keys after all… We’d probably better get on with playing that. (Also Tribes: Ascend, which we haven’t quite caught up with yet either.) Anyway! I am sure a few of you are already saving up for Desert Eagles, while the rest of the internet will have to make do with a few measly minutes of game footage here and there, such as that found below this post. I’ve also dropped in a comparison video which compares the Source version of CS with CS:GO. It certainly looks pretty, and I am sure Hidden Path/Valve are making a decent job of the manshoots, too. OR ARE THEY?


Go, Go, Go: CS:GO Footage (Go!)” was posted By Jim Rossignol on December 2nd, 2011 at 12:57 pm.

Obsidian developing South Park RPG

Posted on Dec 2, 2011 12:41:20 AM

Fallout: New Vegas dev teaming with THQ on Comedy Central-licensed 360, PS3, PC game, due in 2012; Parker, Stone writing, voicing, overseeing.

Obsidian Entertainment has been teasing its next project since March, when CEO Feargus Urquhart called it a no-brainer of a licensed property. Today, GameStop-owned Game Informer magazine put all of the speculation to rest, pegging Obsidian’s “leading animation franchise” as Comedy Central’s South Park.

Announced via this month’s cover story, South Park: The Game is in development for the Xbox 360, PlayStation 3, and PC, with THQ handling publishing duties. GI characterized the game as a “full-scale” role-playing game, where players assume the role of a new kid in town tasked with making friends and defending South Park from a “wide range of threats.”

The magazine cover features the show’s iconic principle characters–Kyle, Stan, Cartman, and Kenny–surrounded by the quartet’s supporting cast. The pond’s reflection alters the scene, showing the boys in fantasy-inspired garb among a handful of different presumed “threats,” including a dragon, Satan, Manbearpig, and more.

In addition to writing the game’s script and performing voice-over work, show creators Trey Parker and Matt Stone are overseeing development. South Park: The Game is set for release sometime in 2012.

[UPDATE] Following the publication of this article, THQ officially announced South Park: The Game, confirming that it will be available during the back half of 2012 on the Xbox 360, PS3, and PC.


Obsidian developing South Park RPG” was posted by Jonathan Downin, Tom Magrino on Thu, 01 Dec 2011 11:41:20 -0800

This Game Engine Wants to Build Entire Planets

Posted on Dec 1, 2011 08:51:08 PM

The kids at Outerra aren’t out to do much. Only create a game engine that can create entire planets for you to mess around in.

An indie project, the goal is to build a “3D planetary engine for seamless planet rendering from space down to the surface”. Which means build a whole planet, letting you start it in orbit then fly it all the way down to the surface, with no loading times and no artificial walls.

Once the planet is rendered, Outerra claims to then be able to run, well, a game on top of it, with vehicle physics and 3D object importation ready to go.


This Game Engine Wants to Build Entire Planets” was posted By Luke Plunkett Nov 23, 2011 3:30 AM

World Gone Sour

Posted on Dec 1, 2011 12:30:01 AM

World Gone Sour will be based on a lost piece of candy, trying to find its way to candy nirvana, via platforming across movie theaters, concession stands, and probably other candy-themed areas. The game also features this guy, in Sour Patch Kid tribal paint:

     

The game will be narrated by Creed Bratton, lovable The Office cook, and will sport a Method Man track for the game’s title screen, dubbed “World Gone Sour: The Lost Kids.” The game will feature all the accoutrement modes and features games nowadays should have, such as co-op, global leaderboards and trophies and achievements.

The game is being slated to release during the winter for PC, and sometime in 2012 for Xbox Live Arcade and the PlayStation Network, with a price tag of $4.99, which might be worth it just to say you own this game. At least it won’t be as weird as using Skittles power.


World Gone Sour Screens” was posted on Wed, 30 Nov 2011 14:30:01 -0800

WoW Updates A 4.3rd Time: Hour of Twilight

Posted on Nov 30, 2011 05:09:57 PM

Remember World Of Warcraft? Coo, those were the days. Well, you may be surprised to learn the game is still running after all these years, and it’s still being updated! The latest patch for the Cataclysm update, as Eurogamer reports, is called Hour Of Twilight, and adds stuff.

So 4.3 brings us the end of the Cataclysm story, including a big old fight with the implausibly named dragon, Deathwing. Come on, what chance did he have with that name? What were mummy and daddy dragon thinking? And according to EG, to beat him you have to travel back in time. Blimey, when I played WoW it was all wandering around fields and picking up fur.

You’ve also got new raids, and a new means to find people to play them with the Raid Finder. There’s also a new feature called Transmogrification for customising gear. Void Storage is what they describe as a “deep storage” system alongside the bank. And then of course there are a bunch of significant tweaks to all manner of bits and pieces, which you can read about here. Meanwhile, have a trailer:


WoW Updates A 4.3rd Time: Hour of Twilight” was posted By John Walker on November 29th, 2011 at 3:34 pm.

Super Mario Bros. Always Needed More Blood

Posted on Nov 29, 2011 01:22:43 AM

If you’re going to pay homage to the classic Super Mario Bros., you may as well do it by making a very similar game, only with loads of blood in it.

That and a delightfully floaty jump are the driving force behind Tiny Plumbers, an indie platformer Robot<3Kitty which looks like an Xbox Live Indie Games Channel interpretation of Nintendo's venerable platformer.

It's not, though, it's for the PC, and you can preorder a copy for just $10 at the game's site below.


Super Mario Bros. Always Needed More Blood” was posted By Luke Plunkett Nov 15, 2011 5:30 AM

FIFA Street Announcement Trailer

Posted on Nov 25, 2011 12:07:19 AM

EA Sports announced that top soccer player Lionel Messi will be on the cover of the FIFA Street video game in March 2012.

FIFA Street is coming to Xbox 360 and PlayStation 3 next year.

FIFA Street, as it’s simply titled, is being developed at EA Canada, the same developers of the FIFA sim series. It’s the first Street game since Street 3 came out in 2008 and is planned for release on both Xbox 360 and PlayStation 3.

“This is the first time our award-winning FIFA development team is creating a street soccer game, and we are going to deliver a level of authenticity never before seen in this genre, along with amazing gameplay,” said EA Sports VP and GM of soccer Matt Bilbey. “FIFA Street will appeal to new fans that are looking for a unique, fun soccer experience, and long-time FIFA fans looking for an authentic street soccer experience with the level of quality that they know and love from the FIFA franchise.”

It’s said to have a number of new features including “Street Ball Control,” aerial skills, a new one-touch passing system, and 50 skill moves that you’ve allegedly never seen before. More than 35 locations are included, which range from parking lots to the streets of big cities, to go along with both street soccer stars and professional soccer players from around the world.

Street will connect with the EA Sports Football Club and EA Sports Season Ticket. In the latter’s case, that means you’ll get access to a digital version three days before launch — it’s set for release in early 2012 — that will expire once the retail version becomes available. Subscribers also get a 20% discount on all downloadable content, although no DLC plans have been announced so far.


FIFA Street Announcement Trailer” was posted by sarahl on Thu, 24 Nov 2011 08:07:19 -0800